ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
Review Request #255 - Created Sept. 23, 2010 and submitted
| Information | |
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| Gabe Black | |
| gem5 | |
| Reviewers | |
| Default | |
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors. This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC.
Quick regressions At various times long regressions Running all regressions now Trace output while debugging
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Revision 2 (+2276 -2361) |
Change Summary:
Change the description back.
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Revision 3 (+2276 -2361) |
So overall this is great, I love how it gets rid of the setNextPC & setNextNPC stuff all over the place, and the '#if ISA_HAS_DELAY_SLOT' in the bpred, etc. Most of my concerns are just superficial issues, like making the syntax a little easier.
> If you just
> want the address of the current or next instruction or the current micro PC,
> you can get those through read-only accessors on either the PCState type or
> the *Contexts. These are instAddr(), nextInstAddr(), and microPC().
What's the distinction between calling instAddr() and pc() (and similarly nextInstAddr() vs npc())? It looks to me like they're currently interchangeable, yet sometimes one is used and sometimes the other.
> The PCs were previously managed entirely by the CPU which had to know about PC
> semantics, try to figure out which dimension to increment the PC in, what to
> set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
> with the PC type itself. Because most of the information about how to
> increment the PC (mainly what type of instruction it refers to) is contained
> in the instruction object, a new advancePC virtual function was added to the
> StaticInst class. Subclasses provide an implementation that moves around the
> right element of the PC with a minimal amount of decision making. In ISAs like
> Alpha, the instructions always simply assign NPC to PC without having to worry
> about micropcs, nnpcs, etc. The added cost of a virtual function call should
> be outweighed by not having to figure out as much about what to do with the
> PCs and mucking around with the extra elements.
Does it make sense to go through an ISA-specific function, for example:
inline
TheISA::advancePC(PCState &pcState, StaticInstPtr inst)
{
pcState.advance();
OR
inst->advancePC(pcState);
}
> One drawback of making the StaticInsts advance the PC is that you have to
> actually have one to advance the PC. This would, superficially, seem to
> require decoding an instruction before fetch could advance. This is, as far as
> I can tell, realistic. fetch would advance through memory addresses, not PCs,
> perhaps predicting new memory addresses using existing ones. More
> sophisticated decisions about control flow would be made later on, after the
> instruction was decoded, and handed back to fetch. If branching needs to
> happen, some amount of decoding needs to happen to see that it's a branch,
> what the target is, etc. This could get a little more complicated if that gets
> done by the predecoder, but I'm choosing to ignore that for now.
Sounds reasonable to me.
> Variable length instructions:
>
> To handle variable length instructions in x86 and ARM, the predecoder now
> takes in the current by reference to the getExtMachInst function. It can
You're missing "PC" after "current" here.
> ISA parser:
>
> To support the new API, all PC related operand types were removed from the
> parser and replaced with a PCState type. There are two warts on this
> implementation. First, as with all the other operand types, the PCState still
> has to have a valid operand type even though it doesn't use it. Second, using
> syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
> syntax for operand type overriding, and the parser can't figure out if you're
> reading or writing. Instructions that use the PCS operand (which I've
> consistently called it) need to first read it into a local variable,
> manipulate it, and then write it back out.
See my comments below... I don't see why this change is necessary or even desirable as opposed to just making the existing PC/NPC/NNPC/UPC etc. operands do the right thing, at least in the common cases.
> The return address stack needed a little extra help because, in the presence
> of branch delay slots, it has to merge together elements of the return PC and
> the call PC. To handle that, a buildRetPC utility function was added. There
> are basically only two versions in all the ISAs, but it didn't seem short
> enough to put into the generic ISA directory. Also, the branch predictor code
> in O3 and InOrder were adjusted so that they always store the PC of the actual
> call instruction in the RAS, not the next PC. If the call instruction is a
> microop, the next PC refers to the next microop in the same macroop which is
> probably not desirable. The buildRetPC function advances the PC intelligently
> to the next macroop (in an ISA specific way) so that that case works.
I don't know that it matters, but just as a sanity check: wouldn't it be equivalent to call buildRetPC on the call PC beforehand, then store the result in the RAS? I.e., it's not what gets stored that matters, it's using the buildRetPC() logic as opposed to just using nextPC()?
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src/arch/alpha/ev5.cc (Diff revision 11) -
Why not just redefine setPC() to do this PCState update, then just delete the setNextPC() line? In general I feel like a lot of the syntax changes are bigger than necessary. I'm fine with renaming methods for clarity (e.g., readPC() -> instAddr()) but taking simple functions/assignments and replacing them with multi-stmt sequences seems like a step backwards.
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src/arch/alpha/faults.cc (Diff revision 11) -
Why is readPC() replaced by pc.instAddr() in one place and pc.pc() in the other? pc.pc() seems like an odd accessor anyway.
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src/arch/alpha/isa/branch.isa (Diff revision 11) -
e.g., don't see why this needs to change if we just redefine NPC properly
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src/arch/alpha/tlb.cc (Diff revision 11) -
Why is this instAddr()? The implication to me is that instAddr is an actual address, where if you want the PC with all its various mode bits you'd call pc() or something else.
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src/arch/isa_parser.py (Diff revision 11) -
Why not leave NPC/UPC/NNPC etc as operands, but just redefine makeRead/makeWrite to do the right thing to the PCState object? Seems like that would reduce the number of ISA changes dramatically.
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src/arch/mips/process.cc (Diff revision 11) -
one more example: why not just delete the last two lines here, or replace them all with: tc->setPC(objFile->entryPoint());
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src/arch/power/isa/decoder.isa (Diff revision 11) -
more syntax changes that look superfluous to me...
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src/cpu/thread_context.cc (Diff revision 11) -
Does the PCState patch really obviate the need to check CPUIDs and contextIDs too? This seems unrelated to me.
Overall, I really like the idea of this patch. My biggest concern is the added verbosity for some of the operations. Especially the change in the ISA description.
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src/arch/alpha/ev5.cc (Diff revision 11) -
Not a big deal, but it seems like you should be able to update the pcState object in place. Is there a reason to provide accessors rather than just expose the object directly?
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src/arch/alpha/isa/branch.isa (Diff revision 11) -
Would it not make sense to provide operators on PCState for doing stuff like this?
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src/arch/alpha/isa/decoder.isa (Diff revision 11) -
I'm also wondering about the utility of having accessors for pc and npc instead of just having them directly visible in a struct.
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src/arch/alpha/process.cc (Diff revision 11) -
Is there no implicit cast allowed?
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src/arch/alpha/utility.hh (Diff revision 11) -
For your education, if you had passed callCP by value, the copy would have been implicit and you could have updated the copy.
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src/arch/alpha/utility.cc (Diff revision 11) -
Starting to more strongly believe that the pcState object should just be directly accessible
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src/arch/arm/isa/operands.isa (Diff revision 11) -
Might it makes more sense to use a constant of some sort and change that? Avoiding this sort of hundred lines of change is exactly why people do that. As it is, I have no clue what's going on here and it looks mighty suspicious.
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src/arch/arm/system.hh (Diff revision 11) -
Does this really no longer matter? Does it belong in this diff? This seems like it could be a functionality change.
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src/arch/arm/table_walker.cc (Diff revision 11) -
ditto
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src/arch/arm/tlb.cc (Diff revision 11) -
ditto
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src/arch/arm/tlb.cc (Diff revision 11) -
ditto
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src/arch/arm/types.hh (Diff revision 11) -
Hrm. Not supposed to indent a namespace. I guess it's already done though.
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src/arch/arm/types.hh (Diff revision 11) -
If you're sticking all of these flags in there, should we really be calling it PCState? (I'm not sure I have a better name of course. I'd normally not care except that this is all over the place.)
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src/arch/arm/types.hh (Diff revision 11) -
I guess we do need accessor methods. Bummer. Proxy class might be nicer, but I guess that's a bit of a PITA. Though, this would fit nicely with my idea on the mailing list of having the PC itself be an object type. You could also add the arithmetic to the PC object type.
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src/arch/arm/types.hh (Diff revision 11) -
I like to put a typedef near the top of: typedef GenericISA::UPCState<MachInst> Base; Then you can do Base:: and it is clearer what's going on.
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src/arch/generic/types.hh (Diff revision 11) -
Please do not indent inside a namespace.
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src/arch/generic/types.hh (Diff revision 11) -
I'd say no spaces around << since we don't do it elsewhere.
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src/arch/mips/isa/formats/branch.isa (Diff revision 11) -
This is the sort of thing that code_formatter is good for.
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src/arch/mips/isa/formats/branch.isa (Diff revision 11) -
And this.
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src/arch/mips/process.cc (Diff revision 11) -
Sounds good to me.
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src/arch/power/isa/decoder.isa (Diff revision 11) -
I agree. One of the nice things about the language is the expressiveness of these sorts of statements. It would be a shame to lose that.
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src/cpu/exetrace.cc (Diff revision 11) -
This stuff really feels like it's a separate change.
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src/cpu/inorder/resource_pool.9stage.cc (Diff revision 11) -
Unrelated?
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src/cpu/inorder/resource_pool.9stage.cc (Diff revision 11) -
Unrelated?
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src/cpu/o3/rob_impl.hh (Diff revision 11) -
Good idea, but unrelated.
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src/cpu/o3/rob_impl.hh (Diff revision 11) -
ditto
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src/cpu/o3/rob_impl.hh (Diff revision 11) -
ditto.
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src/cpu/o3/rob_impl.hh (Diff revision 11) -
Seems like you've got a bunch of this that can just be committed now in a different changeset.
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src/cpu/o3/thread_context.hh (Diff revision 11) -
As steve said, these are probably worth keeping. Of course they could now just be inlined and need not be virtual.
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Revision 12 (+2511 -2301) |
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src/arch/arm/faults.cc (Diff revision 12) -
This doesn't look light.... SCTLR.ThumbExceptions isn't ever checked
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src/arch/arm/faults.cc (Diff revision 12) -
ahh sure... only other thing is that this does't compile.... curPC doesn't exist, but curPc does.
